DELAY 6022

Often referred to as 'the best', or 'one of the best' software reverbs available today, the 4080L combines superb early reflections with lush, rich tails to achieve silky reverbs formerly available only from hardware units costing thousands of dollars. 32 or 64-bit internal precision. Fast and reliable. Layer multiple instances for really thick verbs.

Click Here to get the DEMO

Top quality sound. Forget all about ringing dissonances and metallic artifacts
True stereo 32 or 64 bit internal precision to fine-tune for your system
A world class algorithm ensures the sound you would expect from a hardware unit
Real-time previews (dependent of the hosting application)
Fast and reliable
Use it like you would use any hardware unit, complete with analogue-style meter
Compatible with all applications with DirectX (ActiveMovie) plug support


Microsoft Windows 95/98/Windows NT 4.0 or later
Capability of showing at least 256 colours at a time (8-bit colour mode)
Any application supporting DirectX/ActiveMovie plugs (Wavelab 1.6, Cubase VST 3.55, Cakewalk Pro Audio 6.01, Cool Edit Pro 1.0, Sound Forge 4.0c, ACID, Samplitude 2496)
Pentium processor or 100% equivalent. For real-time preview, a 133MHz processor is recommended
NO specialised DSP hardware required


Check out a comparison of different reverbs, or a sample vocal file with and without reverb from the 4080L. The .wav's are about 1.5 megs each (3 mins @56k) and can be downloaded by right-clicking (and 'save as...') here for the dry and here for the wet one.


Precision (Internal): 32/64 bit(*) (user adjustable)
Precision (External): Application dependant - max. 32 bit(*)
S/N Ratio: N/A (**)
Real-time: Yes (dependent on system speed & application)
Input: 22050-Inf. Hz, 16/32(*) bit, mono/stereo
Output: 22050-Inf. Hz, 16/32(*) bit, stereo
Meter range: -20 dB - +3 dB
Meter type: Input / output (switchable)
Level controls: Input, dry, verb, bypass
Precision controls: 32/64 bit
Sound controls: Colour, pre-delay, decay, damping, room size
System load: 31% (***)

32 bit data has a 24-bit mantissa, 64 bit data uses a 53-bit mantissa

As it is a digital domain, no noise is added to the signal.

Measured on an Intel 200MMX, AOpen AX5T-3.1 mainboard, 32 MB SDRAM, Windows 95, Sound Forge 4.0d (Speed may vary (5-10%) with different settings)