

Compressor X is amazing. Where do we start? This is more compression
control than you should need in this lifetime. Sell your Fairchild's
while they still have value! (maybe that's going a little far... :))
Anyway... really... this unit has it all, I am able to emulate Urei's
1176's, DBX 165a's, Manley variable MU's, Digital comps, you name
it. This thing is amazing. Try it, see for yourself what it can do.
Click Here to get the DEMO
$149US
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Top quality sound. Capable of 'desirable' breathing and pumping, formerly attainable only by analog design.
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True stereo 64 bit internal precision. Hard or Soft Knee compression. Peak or RMS limiting.
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Unmatched versatility.
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Brick Wall limiting (zero stop) (bypassable)
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Real-time previews (dependent of the hosting application)
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Fast and reliable
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Ultra-fast attack times available
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Auto-Release (user selectable)
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Use it like you would use any hardware unit (except they can't do all this!!!)
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Complete with analogue-style meter
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Ultra-Precise fader control while holding down the "Ctrl" button
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Supports sample rates over 192kHz
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Compatible with all applications which support DirectX plugins
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Microsoft Windows9x/2000/XP/Windows NT 4.0 or later
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Capability of showing at least 256 colours at a time (8-bit colour mode)
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Any application supporting DirectX plugins (Wavelab 3>, Cubase VST 3.55>, Cakewalk Pro Audio 6.01>, Cool Edit Pro 1.0>, Sound Forge 4.0c>, ACID, Samplitude 2496>)
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256 MB RAM
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Pentium 4/Celeron/Athlon processor or 100% equivalent. For real-time preview, a 1GHz> processor is recommended
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NO specialised DSP hardware required
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Precision (Internal):
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64 bit
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Precision (External):
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Application dependant - max. 32 bit(*)
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S/N Ratio:
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N/A (**)
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Real-time:
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Yes (dependent on system speed & application)
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Input:
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22050-Inf. Hz, 16/32(*) bit, mono/stereo
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Output:
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22050-Inf. Hz, 16/32(*) bit, stereoMeter range: -20 dB - +6 dB
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Meter type:
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Input / Output / Gain Reduction (switchable)
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Level controls:
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Input, Threshold, Output, brick wall
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Precision controls:
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Hold down 'Ctrl' for more precise fader adjustment
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Sound controls:
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Attack time, Release time, auto-release, Hard Knee, Soft Knee, RMS or Peak limiting. Zero stop.
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System load:
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6% (***)
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(*):
32 bit data has a 24-bit mantissa, 64 bit data uses a 53-bit mantissa
(**):
As it is a digital domain, no noise is added to the signal.
(***):
Measured on an Intel 1 Ghz, Abit mainboard, 512 MB SDRAM, Windows
XP, Sound Forge 5.0c (Speed may vary (5-20%) with different processors)
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